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2012-07-10Updated Norwegian bokmål translationmasterKjartan Maraas1-109/+101
2012-07-09quaternions: Allow multiplication into 'a' argRobert Bragg2-4/+14
2012-07-09onscreen: Free swap notify callback stateRobert Bragg1-0/+7
2012-07-09stack: don't deref freed mem in _cogl_memory_stack_freeRobert Bragg1-3/+2
2012-07-09onscreen: Adds support for resizable windowsRobert Bragg12-38/+563
2012-07-09Update Visual C++ project filesChun-wei Fan19-132/+1428
2012-07-09Fix up Visual C++ property sheetsChun-wei Fan2-6/+6
2012-07-03Split test-point-sprite into two, one without checking orientationNeil Roberts2-5/+32
2012-07-03Fix point sprite coordinates in shaders on GLES2Neil Roberts1-1/+1
2012-06-27Updated Bulgarian translationAlexander Shopov1-22/+15
2012-06-26framebuffer: Only remember offscreen allocate flags when !COGL_OFFSCREEN_DISA...Tomeu Vizoso1-4/+7
2012-06-21bitmap: Adds cogl_android_bitmap_new_from_asset()Robert Bragg5-37/+241
2012-06-21Don't use the label 'ERROR' because it conflicts with windows.hNeil Roberts1-4/+4
2012-06-21Don't use eglGetProcAddress to retrieve core functionsNeil Roberts12-16/+65
2012-06-21Don't use the transpose argument of glUniformMatrix*Neil Roberts2-9/+41
2012-06-20Mass rename CLUTTER_COMPILATION to COGL_COMPILATIONTomeu Vizoso58-61/+61
2012-06-20Use <literal> not <pre> in the commentsDamien Lespiau2-13/+12
2012-06-20Remove the inclusion of cogl-rectangle.xml in the documentationDamien Lespiau1-1/+0
2012-06-20Remove cogl-deprecated.hDamien Lespiau6-46/+0
2012-06-20Remove the deprecated symbols from CoglColorDamien Lespiau5-67/+4
2012-06-20Update the cogl_sdl_context_new() code snippetDamien Lespiau1-1/+1
2012-06-20Fix the inclusion of the SDL integration documentationDamien Lespiau1-1/+1
2012-06-20Initialize the inverse matrix in invert_matrix_3d()Damien Lespiau1-0/+2
2012-06-20Use the old GLSL extensions if GL 2.0 is not availableNeil Roberts3-69/+136
2012-06-20Fix removing layers when the pipeline is not the ownerNeil Roberts2-8/+16
2012-06-20Add a conformance test for removing a pipeline layerNeil Roberts3-0/+147
2012-06-20cogl-pango-fontmap: Use the right unref function for the rendererNeil Roberts1-1/+1
2012-06-20Add an SDL2 winsysNeil Roberts7-7/+596
2012-06-20cogl-gles2: Add glTexParameterf to wrapper libraryTomeu Vizoso2-0/+9
2012-06-19Updated Telugu TranslationSasi Bhushan Boddepalli1-36/+36
2012-06-13Add a note about [0, 0, 0] and cogl_vector3_normalize()Damien Lespiau1-0/+4
2012-06-13Fix a typo in the Requires: of cogl-pango2.pcDamien Lespiau1-1/+1
2012-06-10[l10n] Updated German translationTobias Endrigkeit1-27/+26
2012-06-07Updated Esperanto translationKristjan SCHMIDT1-112/+119
2012-06-05Updated Latvian translationRūdolfs Mazurs1-6/+5
2012-06-03Updated French translationBruno Brouard1-22/+27
2012-05-28Updated Slovenian translationMatej Urbančič1-22/+26
2012-05-25Use the internal format to check if the texture size is supportedDamien Lespiau7-6/+20
2012-05-25Update .gitignoreDamien Lespiau1-26/+19
2012-05-22build: add newly introduced header to fix make distRico Tzschichholz1-0/+1
2012-05-21Fix a typo in _cogl_matrix_init_translationNeil Roberts1-1/+1
2012-05-19Cache the debug wireframe snippetNeil Roberts1-7/+13
2012-05-19Preserve the CoglDrawFlags when drawing a wireframeNeil Roberts2-11/+16
2012-05-18matrix-stack: Prune stack entries when loading a replacement matrixNeil Roberts1-16/+50
2012-05-18Add a basic conformance test for eulers and quaternionsNeil Roberts3-0/+84
2012-05-18Add functions to directly transform from a euler or a quaternionNeil Roberts7-1/+252
2012-05-18matrix-stack: Fix the _cogl_matrix_entry_equal functionNeil Roberts1-0/+4
2012-05-18Add a cogl_matrix_init_from_euler functionNeil Roberts3-0/+91
2012-05-18Make cogl_matrix_init_from_quaternion take a const quaternionNeil Roberts2-5/+3
2012-05-18Fix the documentation for cogl_quaterinon_init_from_arrayNeil Roberts1-1/+1