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2012-07-10
Updated Norwegian bokmål translation
master
Kjartan Maraas
1
-109/+101
2012-07-09
quaternions: Allow multiplication into 'a' arg
Robert Bragg
2
-4/+14
2012-07-09
onscreen: Free swap notify callback state
Robert Bragg
1
-0/+7
2012-07-09
stack: don't deref freed mem in _cogl_memory_stack_free
Robert Bragg
1
-3/+2
2012-07-09
onscreen: Adds support for resizable windows
Robert Bragg
12
-38/+563
2012-07-09
Update Visual C++ project files
Chun-wei Fan
19
-132/+1428
2012-07-09
Fix up Visual C++ property sheets
Chun-wei Fan
2
-6/+6
2012-07-03
Split test-point-sprite into two, one without checking orientation
Neil Roberts
2
-5/+32
2012-07-03
Fix point sprite coordinates in shaders on GLES2
Neil Roberts
1
-1/+1
2012-06-27
Updated Bulgarian translation
Alexander Shopov
1
-22/+15
2012-06-26
framebuffer: Only remember offscreen allocate flags when !COGL_OFFSCREEN_DISA...
Tomeu Vizoso
1
-4/+7
2012-06-21
bitmap: Adds cogl_android_bitmap_new_from_asset()
Robert Bragg
5
-37/+241
2012-06-21
Don't use the label 'ERROR' because it conflicts with windows.h
Neil Roberts
1
-4/+4
2012-06-21
Don't use eglGetProcAddress to retrieve core functions
Neil Roberts
12
-16/+65
2012-06-21
Don't use the transpose argument of glUniformMatrix*
Neil Roberts
2
-9/+41
2012-06-20
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
Tomeu Vizoso
58
-61/+61
2012-06-20
Use <literal> not <pre> in the comments
Damien Lespiau
2
-13/+12
2012-06-20
Remove the inclusion of cogl-rectangle.xml in the documentation
Damien Lespiau
1
-1/+0
2012-06-20
Remove cogl-deprecated.h
Damien Lespiau
6
-46/+0
2012-06-20
Remove the deprecated symbols from CoglColor
Damien Lespiau
5
-67/+4
2012-06-20
Update the cogl_sdl_context_new() code snippet
Damien Lespiau
1
-1/+1
2012-06-20
Fix the inclusion of the SDL integration documentation
Damien Lespiau
1
-1/+1
2012-06-20
Initialize the inverse matrix in invert_matrix_3d()
Damien Lespiau
1
-0/+2
2012-06-20
Use the old GLSL extensions if GL 2.0 is not available
Neil Roberts
3
-69/+136
2012-06-20
Fix removing layers when the pipeline is not the owner
Neil Roberts
2
-8/+16
2012-06-20
Add a conformance test for removing a pipeline layer
Neil Roberts
3
-0/+147
2012-06-20
cogl-pango-fontmap: Use the right unref function for the renderer
Neil Roberts
1
-1/+1
2012-06-20
Add an SDL2 winsys
Neil Roberts
7
-7/+596
2012-06-20
cogl-gles2: Add glTexParameterf to wrapper library
Tomeu Vizoso
2
-0/+9
2012-06-19
Updated Telugu Translation
Sasi Bhushan Boddepalli
1
-36/+36
2012-06-13
Add a note about [0, 0, 0] and cogl_vector3_normalize()
Damien Lespiau
1
-0/+4
2012-06-13
Fix a typo in the Requires: of cogl-pango2.pc
Damien Lespiau
1
-1/+1
2012-06-10
[l10n] Updated German translation
Tobias Endrigkeit
1
-27/+26
2012-06-07
Updated Esperanto translation
Kristjan SCHMIDT
1
-112/+119
2012-06-05
Updated Latvian translation
Rūdolfs Mazurs
1
-6/+5
2012-06-03
Updated French translation
Bruno Brouard
1
-22/+27
2012-05-28
Updated Slovenian translation
Matej Urbančič
1
-22/+26
2012-05-25
Use the internal format to check if the texture size is supported
Damien Lespiau
7
-6/+20
2012-05-25
Update .gitignore
Damien Lespiau
1
-26/+19
2012-05-22
build: add newly introduced header to fix make dist
Rico Tzschichholz
1
-0/+1
2012-05-21
Fix a typo in _cogl_matrix_init_translation
Neil Roberts
1
-1/+1
2012-05-19
Cache the debug wireframe snippet
Neil Roberts
1
-7/+13
2012-05-19
Preserve the CoglDrawFlags when drawing a wireframe
Neil Roberts
2
-11/+16
2012-05-18
matrix-stack: Prune stack entries when loading a replacement matrix
Neil Roberts
1
-16/+50
2012-05-18
Add a basic conformance test for eulers and quaternions
Neil Roberts
3
-0/+84
2012-05-18
Add functions to directly transform from a euler or a quaternion
Neil Roberts
7
-1/+252
2012-05-18
matrix-stack: Fix the _cogl_matrix_entry_equal function
Neil Roberts
1
-0/+4
2012-05-18
Add a cogl_matrix_init_from_euler function
Neil Roberts
3
-0/+91
2012-05-18
Make cogl_matrix_init_from_quaternion take a const quaternion
Neil Roberts
2
-5/+3
2012-05-18
Fix the documentation for cogl_quaterinon_init_from_array
Neil Roberts
1
-1/+1
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